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 spatial layout




HiDe: Rethinking The Zoom-IN method in High Resolution MLLMs via Hierarchical Decoupling

arXiv.org Artificial Intelligence

Multimodal Large Language Models (MLLMs) have made significant strides in visual understanding tasks. However, their performance on high-resolution images remains suboptimal. While existing approaches often attribute this limitation to perceptual constraints and argue that MLLMs struggle to recognize small objects, leading them to use "zoom in" strategies for better detail, our analysis reveals a different cause: the main issue is not object size, but rather caused by complex background interference. We systematically analyze this "zoom in" operation through a series of decoupling experiments and propose the Hierarchical Decoupling Framework (HiDe), a training-free framework that uses Token-wise Attention Decoupling (TAD) to decouple the question tokens and identify the key information tokens, then leverages their attention weights to achieve precise alignment with the target visual regions. Subsequently, it employs Layout-Preserving Decoupling (LPD) to decouple these regions from the background and reconstructs a compact representation that preserves essential spatial layouts while eliminating background interference. HiDe sets a new SOTA on V*Bench, HRBench4K, and HRBench8K, boosting Qwen2.5-VL 7B and InternVL3 8B to SOTA (92.1% and 91.6% on V*Bench), even surpassing RL methods. After optimization, HiDe uses 75% less memory than the previous training-free approach. Code is provided in https://github.com/Tennine2077/HiDe.


A Bounding Box is Worth One Token: Interleaving Layout and Text in a Large Language Model for Document Understanding

arXiv.org Artificial Intelligence

Recently, many studies have demonstrated that exclusively incorporating OCR-derived text and spatial layouts with large language models (LLMs) can be highly effective for document understanding tasks. However, existing methods that integrate spatial layouts with text have limitations, such as producing overly long text sequences or failing to fully leverage the autoregressive traits of LLMs. In this work, we introduce Interleaving Layout and Text in a Large Language Model (LayTextLLM)} for document understanding. In particular, LayTextLLM projects each bounding box to a single embedding and interleaves it with text, efficiently avoiding long sequence issues while leveraging autoregressive traits of LLMs. LayTextLLM not only streamlines the interaction of layout and textual data but also shows enhanced performance in Key Information Extraction (KIE) and Visual Question Answering (VQA). Comprehensive benchmark evaluations reveal significant improvements, with a 27.0% increase on KIE tasks and 24.1% on VQA tasks compared to previous state-of-the-art document understanding MLLMs, as well as a 15.5% improvement over other SOTA OCR-based LLMs on KIE tasks.


LOP-Field: Brain-inspired Layout-Object-Position Fields for Robotic Scene Understanding

arXiv.org Artificial Intelligence

Spatial cognition empowers animals with remarkably efficient navigation abilities, largely depending on the scene-level understanding of spatial environments. Recently, it has been found that a neural population in the postrhinal cortex of rat brains is more strongly tuned to the spatial layout rather than objects in a scene. Inspired by the representations of spatial layout in local scenes to encode different regions separately, we proposed LOP-Field that realizes the Layout-Object-Position(LOP) association to model the hierarchical representations for robotic scene understanding. Powered by foundation models and implicit scene representation, a neural field is implemented as a scene memory for robots, storing a queryable representation of scenes with position-wise, object-wise, and layout-wise information. To validate the built LOP association, the model is tested to infer region information from 3D positions with quantitative metrics, achieving an average accuracy of more than 88\%. It is also shown that the proposed method using region information can achieve improved object and view localization results with text and RGB input compared to state-of-the-art localization methods.


U-Sketch: An Efficient Approach for Sketch to Image Diffusion Models

arXiv.org Artificial Intelligence

Diffusion models have demonstrated remarkable performance in text-to-image synthesis, producing realistic and high resolution images that faithfully adhere to the corresponding text-prompts. Despite their great success, they still fall behind in sketch-to-image synthesis tasks, where in addition to text-prompts, the spatial layout of the generated images has to closely follow the outlines of certain reference sketches. Employing an MLP latent edge predictor to guide the spatial layout of the synthesized image by predicting edge maps at each denoising step has been recently proposed. Despite yielding promising results, the pixel-wise operation of the MLP does not take into account the spatial layout as a whole, and demands numerous denoising iterations to produce satisfactory images, leading to time inefficiency. To this end, we introduce U-Sketch, a framework featuring a U-Net type latent edge predictor, which is capable of efficiently capturing both local and global features, as well as spatial correlations between pixels. Moreover, we propose the addition of a sketch simplification network that offers the user the choice of preprocessing and simplifying input sketches for enhanced outputs. The experimental results, corroborated by user feedback, demonstrate that our proposed U-Net latent edge predictor leads to more realistic results, that are better aligned with the spatial outlines of the reference sketches, while drastically reducing the number of required denoising steps and, consequently, the overall execution time.



Graphical Gaussian Vector for Image Categorization

Neural Information Processing Systems

This paper proposes a novel image representation called a Graphical Gaussian Vector (GGV), which is a counterpart of the codebook and local feature matching approaches. We model the distribution of local features as a Gaussian Markov Random Field (GMRF) which can efficiently represent the spatial relationship among local features. Using concepts of information geometry, proper parameters and a metric from the GMRF can be obtained. Then we define a new image feature by embedding the proper metric into the parameters, which can be directly applied to scalable linear classifiers. We show that the GGV obtains better performance over the state-of-the-art methods in the standard object recognition datasets and comparable performance in the scene dataset.


Loop Closure Detection Based on Object-level Spatial Layout and Semantic Consistency

arXiv.org Artificial Intelligence

Visual simultaneous localization and mapping (SLAM) systems face challenges in detecting loop closure under the circumstance of large viewpoint changes. In this paper, we present an object-based loop closure detection method based on the spatial layout and semanic consistency of the 3D scene graph. Firstly, we propose an object-level data association approach based on the semantic information from semantic labels, intersection over union (IoU), object color, and object embedding. Subsequently, multi-view bundle adjustment with the associated objects is utilized to jointly optimize the poses of objects and cameras. We represent the refined objects as a 3D spatial graph with semantics and topology. Then, we propose a graph matching approach to select correspondence objects based on the structure layout and semantic property similarity of vertices' neighbors. Finally, we jointly optimize camera trajectories and object poses in an object-level pose graph optimization, which results in a globally consistent map. Experimental results demonstrate that our proposed data association approach can construct more accurate 3D semantic maps, and our loop closure method is more robust than point-based and object-based methods in circumstances with large viewpoint changes.


Estimating Spatial Layout of Rooms using Volumetric Reasoning about Objects and Surfaces

Neural Information Processing Systems

There has been a recent push in extraction of 3D spatial layout of scenes. In this paper, we argue for a parametric representation of objects in 3D, which allows us to incorporate volumetric constraints of the physical world. We show that augmenting current structured prediction techniques with volumetric reasoning significantly improves the performance of the state-of-the-art.